LFGee
A squad-finder that matched players by playstyle, interests, and location — built, launched, and operated as a live product.
The problem
Finding the right people to play with is hard. Matchmaking pairs strangers on skill, not on how they actually like to play — so squads fall apart over mismatched styles, schedules, and goals.
What I built
A social matchmaking app for gamers: rich player profiles, discovery and matching by playstyle, interests, and region, squads to organize around, and messaging to coordinate. I didn't just design it — I shipped it and ran it as a live demo service with real users.
What it proves
The strongest single proof of execution: I don't only conceive and design products — I ship them and operate live services with real users.